Open web beta

Keep the fire lit.
Grow something that lasts.

Hearthline is a cozy idle-builder about tending a hearth, guiding a household, and growing a settlement one warm night at a time. The web beta is open — play in your browser and help us tune the first thirty minutes.

Playable in your browser — no install. Saves may reset between major beta versions.

The Hearthline settlement — Spring, dawnThe Hearthline settlement — Spring, dayThe Hearthline settlement — Spring, duskThe Hearthline settlement — Spring, nightThe Hearthline settlement — Summer, dawnThe Hearthline settlement — Summer, dayThe Hearthline settlement — Summer, duskThe Hearthline settlement — Summer, nightThe Hearthline settlement — Autumn, dawnThe Hearthline settlement — Autumn, dayThe Hearthline settlement — Autumn, duskThe Hearthline settlement — Autumn, nightThe Hearthline settlement — Winter, dawnThe Hearthline settlement — Winter, dayThe Hearthline settlement — Winter, duskThe Hearthline settlement — Winter, night

A living world

Every season. Every hour.

Why Hearthline

A village you care for, not a spreadsheet you grind.

Tend the hearth

Keep the fire lit and your household warm. Every need decays in real time, so a settlement is something you care for, not just optimise.

Grow a household into a village

Start with a single family and scale up through camp, settlement, and village — unlocking roles, buildings, and recipes as you go.

Play at your own pace

Hearthline keeps simulating while you are away. Come back to a ledger of what happened and pick up where you left off.

Server-authoritative & fair

Your settlement lives on the server, so progress is consistent across every device you play on — no save-scumming, no lost villages.

Help us tune it

This is an early beta — we want honest feedback, not reviews.

The game is playable, but balance, content, saves, and UI will keep changing. If you enjoy idle, incremental, cozy, or settlement games, here is exactly what we are listening for:

  • Whether the first few minutes make sense on their own.
  • Once the tutorial stops guiding you — do you know what to do next?
  • Whether the tutorial guides you enough, or too much.
  • Pacing — too slow, too fast, or just unclear.
  • Whether offline progress would actually bring you back tomorrow.
  • Mechanics — what you would want to see more (or less) of.

The one moment we care about most: the five minutes right after the tutorial stops guiding you. That handoff is the whole reason for this beta — play a few minutes and tell us where you got stuck.

The journey

From one hearth to a whole town.

Every settlement walks the same road, but no two walk it the same way. Each stage unlocks new people, places, and possibilities.

  1. 1 Family
  2. 2 Camp
  3. 3 Settlement
  4. 4 Village
  5. 5 Town

The road ahead

Where the beta is going.

  1. Web open beta You are here
  2. iOS TestFlight Later
  3. Android closed beta Later
  4. Mobile soft launch Later

Gather round.

The fire is already lit. Come see what your settlement does while you are away.